Personally, I have had great wins with havingness processes and think that Hubbard's definitions of the word are extremely helpful in actually understand what it is. Hubbard's definitions are "utterly useless"? If your definition of the subject makes Hubbard's that insignificant, I'm very curious to know what it is.
I don't pretend to know the exact mechanics of this phenomenon/condition called
havingness by Hubbard.
I described above a vivid example of its use in auditing. I started the session feeling great. I "erased a bunch of mental mass/energy" (whatever the mechanics of that actually is) for maybe an hour and felt very, very weak, wiped out, i.e., depleted of energy (whatever the mechanics of that actually is). I intuitively did the Rub part of Rub & Yawn (which I hadn't yet formulated) for 30+ minutes, which seemed to repair the energy depletion and allowed the auditing (i.e. further loss of mental energy/mass) to continue.
From this -- and much other subsequent -- real-world experience, I could say:
1. Good release-type auditing depletes one's energy levels (within limits)
2. Intense physical activity as described above but not limited to auditing or that which can be done without moving from a chair or bed boosts one's energy levels (within limits)
3. Havingness is simply that which is being depleted or boosted, i.e. one's energy levels.
"One's energy levels" isn't a precision scientific term, but I think everyone reading this is familiar with sometimes having felt weak and lethargic and at other times having felt bouncy, vivacious, full of life or at least good enough.
Now, let's look at Hubbard's words, taken from the Tech Dictionary, and see how they compare with my straightforward definition above. We are talking about the same phenomenon, after all. Remember I used the word
useless before, not
false.
HAVINGNESS, 1. that which permits the experience of mass and pressure.
2. the feeling that one owns or possesses.
3. can be simply defined as ARC with the environment.
4. that activity which is run when needed and when it will not violently deflect the pc's attention.
5. the result of creation.
6. the ability to duplicate that which one perceives, or create a duplication of what one perceives, or to be willing to create a duplication of it. But it's duplication.
7. ability to communicate with an isness. The ability to conceive an is-ness and communicate with it.
8. havingness is the concept of being able to reach or not being prevented from reaching.
9. the need to *have* terminals and things to play for and on.
1, 2, 3: Not really false, but so what?
4. How about mid-session ruds, or even the next procedure on an acceptable C/S? Wouldn't that fit too?
5. This is too general to mean anything
6. Again, this is philosophical waffle, that has no
use
7, 8, 9: Again, not really false, but so what?
I see from an online Level 0 pack the "final definition" is
Havingness is the concept of being able to reach. No Havingness is the concept of not being able to reach. I would class that as a so-what? definition.
You (Dan) will be familiar with the 36 New Presessions HCOB, which lists among other things 35 [sic] havingness processes. The one that worked best for me in CofS auditing was the first one listed, thankfully, namely Look around here and find something you could have. Note that is a THINK process, although it does direct some attention outside of one's mind. The best havingness processes involve direct contact with the physical universe, in a session as described above or in life pretty much any at-least-somewhat vigorous physical activity not done to the point of fatigue. That list of 35 "havingness" processes does not include a single one directed towards actually TOUCHING anything, not even the simple "Stamp your feet on the floor," a pretty good havingness process, by the way.
-----
Physical activity is not the only way of boosting havingness. Receiving a piece of good news can do it, as can other things. But that's enough for now.